Brainstorm & Ideate
↳ Packaging it into a product that breaks down inclusive language as a "subject," mitigates users' learning curve, and sets clear user expectations.
# A landing page!
I initiated the idea of designing a landing page that packages the to-be-redesigned flowchart, as well as additional contexts and learning materials that are useful for users together.
1) Introduces the concept and importance of practicing inclusive language;
2) Clarifies target users, user expectations, and use cases with examples;
3) Hosts the redesigned flowchart and other resources that are relevant and helpful to inclusive language learning;
4) Explains edge cases and other common questions asked during testing in an FAQ section.
↳ Gamification: learn through play, making the learning experience more intuitive, fun, and engaging.
# A gamified journey!
I also initiated the gamification experience design, turning the static flowchart into an interactive journey. Users learn about inclusive language through play.
1) Focus on one question at a time: new design presents each question on one interactive card element. Users will not be distracted by other questions on the horizon.
2) No burden on identifying which arrow to follow: new design figures out the logic for users given their answers in the backend. Users do not need to waste mental energy on deciding which question should they focus on next.
↳ Provide need-based support: deliver the right amount of information at the right time so users don't get overwhelmed.
# Hover items!
Hover to reveal need-based information: explanation on certain phrases or additional help at sticking points are offered throughout the interactive journey. Users can access anytime depending their needs.
↳ Diversifying user groups: how can this tool accommodate a diverse group of users who are at different states of their inclusive language journey?
# Alternatives & Expectations
1) Always offer alternatives: users with limited knowledge about inclusive language can walkthrough the landing page, while others with deeper understanding can directly experience the interactive journey.
2) Set clear expectations for users: we made it clear that the guide is not "the one right guide" for "policing" people's expressions, but rather a starting point for future explorations on inclusive language.